Ok, the scheme I proposed here doesn't work very well due to a weird bug in the system. When I tested it the troops came right back, but that's because I hadn't left it very long. When I left it over night, the troops are taking as long to come back as they stayed out, even though they were "camped" right next door.
In fact they may have done this just to discourage the idea.
You could still do what is in this post and just reinforce a valley that you own. But it would be possible for someone else to scout it and discover your stuff. A real pain among all possible valleys, but possible.
If you are being raided by a superior force the only way to get them to stop is to make it worthless for them. You can do this by protecting your resources and army.
You can protect your army, by making sure your gates are closed (check rally point). If the gates are closed they won't fight and get wiped out.
Ship your resources out if being attacked or when leaving for a while.
To send resources out, just attack an empty valley next to your city. You only need one hero (any will do) and transport sufficient to carry your stuff. Put all your stuff in the transport. Include gold! (With level 6 barracks you can build transports which use much less food than workers for this). Then mark camp time in the top right of the march window to enough time to cover when you will be gone. When you are back or the threat is past you can just recall the army.
The game used to allow you to protect stuff by putting it up for sale at a high price, and then cancelling later. This doesn't work any more. You can still put things up for sale at a high price, but if you are attacked and lose, the attacker will get that stuff.
I thnk that will be enough to make it worthless for most people. If you want to protect the production in the mean time you can build up your warehouse.
Saturday, October 31, 2009
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